What is Digital Learning?

Digital Learning leads innovation in the area of design and technology-enhanced pedagogy intended to strengthen the New School institutional culture and capacity for innovative design.

Together we can discover and explore innovative ideas that advance pedagogical innovation and student learning. Immersive experiences, artificial intelligence, blended learning, social tools, and collaborative environments are just some of the tools we use to enhance the learning experience. We collaborate with faculty to enhance teaching and learning through cutting-edge technology.

The Director of Education Futures works closely with the CIO, Lin Zhou, and Vice Provost for Curriculum and Learning, Adam Brent. Maya spearheads the work with emerging and immersive (AR/VR) technologies at the Xreality Center. In addition, she partners with academic groups, faculty and Open campus in the design, development, management, and evaluation of digital learning initiatives. We collaborate in the design or redesign of programs, courses, and student experiences by purposefully integrating digital tools and cutting-edge technology. 

The office works to develop external partnerships with government, city, corporate and not-for-profit stakeholders to develop digital and immersive learning projects and initiatives at the New School.

Areas of focus:

  • Engage the university community and provides strategic leadership in creating institutional culture and capacity for innovative design with emerging technologies.
  • Empower digital and pedagogical innovation 
  • Engage and support faculty and students in bold experimentations and explorations with digital tools and emerging and immersive technologies
  • Create synergies across disciplines by linking faculty to digital resources in order to develop a more integrated and effective learning environment
  • Partner with faculty to achieve a balance of research-informed teaching and instructional design practices
  • Evaluate the implementation of emerging technologies
  • Explore Immersive Learning with Virtual and Augmented Reality experiences to expand opportunities for integration across the curriculum
  • Encourage faculty and student experimentation with emerging technologies – Virtual, Augmented, Mixed Reality and 360° Video
  • Works to develop external partnerships with government, city, corporate and not-for-profit stakeholders
  • Lead in establishing the XReality Center as a center for innovation and excellence in immersive learning

Fall 2020 Digital Learning Workshops

Exploring Digital Tools for Remote Teaching and Learning
This workshop will showcase a variety of digital tools - whiteboarding, polling, video, and other social and collaborative digital applications, and practices that can successfully drive student engagement and learning. 
Please register to receive the Zoom link 
Wednesday, September 23nd, 2:00 - 3:15 pm

Demystifying Active Learning Online

Active learning refers to any course-related activity (in-class or out-of-class) that engages students to take a participatory role in their learning. It aims to support a path to understanding, integrating, evaluating, and applying new ideas and information. In this workshop, we will model active learning strategies and discuss techniques, examples, and benefits of using active learning strategies. We will discuss activities to supplement lecture time with active-learning individual/partner/group work and activities to strengthen student motivation and metacognition. We will conclude with a discussion on how to evaluate and select active learning strategies for your classroom.
Please register to receive the Zoom link 
Wednesday, September 16th, 1:00 - 2:15 pm

Making Instructional Videos 

Flipped learning is a model of teaching in which the more passive learning activities such as watching lectures, happen outside of the classroom, saving more time for interactive activities. In this workshop, we will discuss blended design models and the educational benefits of the flipped design. We will review examples and work through a set of quick exercises to gain a deeper understanding of how to implement design strategies into your own teaching. We will discuss practices and digital tools for making successful instructional videos. 
Please register to receive the Zoom link 
Monday, September 21st, 3:00 - 4:15 pm

Designing and Assessing Student Multimedia Projects

Multimedia projects allow students to explore different types of media (text, images, audio, video, graphics, data, etc.). They offer an opportunity for students to actively engage in a project and gain new insights. Most importantly, they give students the chance to be creative, solve problems, and think critically. How do you make multimedia assignments an effective and engaging learning experience for your students? And how do you evaluate student projects? In this workshop, we will review steps to guide you through the process of crafting meaningful multimedia assignments. Finally, we will discuss ways to evaluate the different components of the projects based on a number of criteria no matter what the medium.  
Please register to receive the Zoom link 
Wednesday, October 7th, 2:00 - 3:15 pm

To schedule a Digital Learning Session / Consultation by Request contact Maya Georgieva 

FALL 2020 Immersive Learning Workshops

XReality Center Open House - September  3 - 11th 

The XReality Center will hold Open Houses to demonstrate immersive applications for curricular and extracurricular activities. Join us to learn more about virtual spaces for teaching, showcasing, and performance on the following dates:

XR and The Future of Immersive Learning

With virtual and augmented reality, we are on the cusp of the next wave of the Digital Revolution. Immersive computing will impact multiple areas of culture and society, transforming the way we play, work, communicate and express ourselves. As we reimagine education in the digital age, immersive computing may offer us a unique opportunity to transform learning. This session will review recent and upcoming developments in virtual, augmented, and mixed reality as well as a series of projects across the higher education landscape. The session will offer opportunities for questions and discussion. Following the session, faculty will have the opportunity to visit the XReality Center virtual hub.
Please register to receive the Zoom link 
Tuesday, October 6th, 2:00 - 3:15 pm

Creating AR Scenes with Adobe Aero

Adobe Aero is a Mobile AR authoring application that allows us to create immersive Augmented Reality experiences using a mobile  Apple device. With Adobe Aero we will learn how to import 3D content, animate content based on user interactions, designate target surfaces or images, and much more. In this introductory workshop, we will explore the features available in Adobe Aero, mobile AR design, and how to deploy AR experiences on mobile devices. At this time Adobe Aero is only available on iOS devices so an iPhone or iPad are required for this workshop.
Please register to receive the Zoom link 
Wednesday, September 30th, 3:00 - 4:15 pm

Immersive Storytelling with 360 Video

In this interactive, hands-on workshop, we will review examples and explore key elements in the design of compelling 360° video experiences to gain a deeper understanding of immersive storytelling. We will learn and experiment with 360° video cameras, editing tools, and brainstorm project ideas. We will discuss and Identify strategies and project-based use cases for the implementation of 360° video in the learning environment and on campus.
Please register to receive the Zoom link 
Tuesday, October 13th, 3:00 - 4:15 pm

Virtual Reality, Digital Literacy, and Ethics 

What is the future of digital literacy in a world where the virtual and physical will be equally real? How should literacy be defined when actual human experience is no longer the touchstone for reality? As VR and AR begin to transform the learning environment, we will face profound questions on digital literacy and ethical issues. This session will explore how the growing use of VR will require new forms of digital literacy. We will discuss the expanding importance of privacy, ethics, and cultural sensitivity questions posed by VR and AR. This session will begin with a short presentation leaving ample time for discussion. 
Please register to receive the Zoom link 
Thursday, October 22nd, 3:00 - 4:15 pm

Immersive Learning Series by Request

Review relevant examples and discuss ways to integrate VR/AR into the teaching and learning environment. Request a session for your department or team via the request form: Examples can focus on the use of VR/AR in Humanities, Social Sciences, Environmental Studies, Journalism, Art and Design, New Media Narratives or Suggest your own topic. For additional questions contact Maya Georgieva at maya@newschool.edu.

Immersive Learning sessions will take place online. Please register for any of the sessions above via the form. If you are unable to make the dates/times listed in the schedule or wish to meet one-on-one, you can request an individual session by writing directly to Maya Georgieva, Director of Education Futures - maya@newschool.edu. 

For additional immersive learning workshops and events, please check the XReality Center site.